// --------------------------------------------------------------------------------------- // // Infection - Version 4 RC 1 - 28/08/2026 // // --------------------------------------------------------------------------------------- // // Code By: netmuck (https://steamcommunity.com/profiles/76561198025795825) // // Assets/Game Design by: Diva Dan (https://steamcommunity.com/profiles/76561198072146551) // // --------------------------------------------------------------------------------------- // // Infection _level_sounds.txt // // --------------------------------------------------------------------------------------- // "Infection.EMP_Grenade_Beep" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "wave" "infection/sfx_infection_emp_grenade_beep.wav" } "Infection.EMP_Grenade_Explode" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "wave" "infection/sfx_infection_emp_grenade_explode1.wav" } "Infection.DemoCharge" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" "infection/demo_charge_01.wav" "wave" "infection/demo_charge_02.wav" "wave" "infection/demo_charge_03.wav" } } "Infection.EngineerEMP" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" "infection/engineer_emp_01.wav" "wave" "infection/engineer_emp_02.wav" "wave" "infection/engineer_emp_03.wav" "wave" "infection/engineer_emp_04.wav" } } "Infection.SniperSpitStart" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "wave" "infection/sniper_spit_start.wav" } "Infection.SniperSpitEnd" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "wave" "infection/sniper_spit_end.wav" } "Infection.SoldierPounce" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" "infection/soldier_pounce_01.wav" "wave" "infection/soldier_pounce_02.wav" "wave" "infection/soldier_pounce_03.wav" "wave" "infection/soldier_pounce_04.wav" } } "Infection.SpyReveal" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" "infection/spy_reveal_01.wav" "wave" "infection/spy_reveal_02.wav" "wave" "infection/spy_reveal_03.wav" } } "Infection.MedicZombieHeal" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" "infection/medic_zombie_heal.wav" } } "Infection.DemoChargeRamp" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_100dB" "rndwave" { "wave" "infection/demo_charge_rampup_01.wav" "wave" "infection/demo_charge_rampup_02.wav" "wave" "infection/demo_charge_rampup_03.wav" } } "Infection.HeavyRockGrab" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "infection/heavy_rock_grab1.wav" "wave" "infection/heavy_rock_grab2.wav" "wave" "infection/heavy_rock_grab3.wav" "wave" "infection/heavy_rock_grab4.wav" "wave" "infection/heavy_rock_grab5.wav" } } "Infection.HeavyRockThrow" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "infection/heavy_rock_throw.wav" } } "Infection.HeavyRockImpact" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_110dB" "rndwave" { "wave" "infection/heavy_rock_impact.wav" } } "Announcer.TimeAdded" { "channel" "CHAN_VOICE2" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NONE" } "Infection.PyroSpewCast" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "infection/pyro_spew_cast01.wav" "wave" "infection/pyro_spew_cast02.wav" "wave" "infection/pyro_spew_cast03.wav" } } "Infection.PyroSpewSong" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_NONE" "wave" "infection/pyro_spew_song.wav" }