patch { include "materials/models/vsh/player/santa_hale/saxton_fist.vmt" insert { "$EmissiveBlendEnabled" "1" "$EmissiveBlendStrength" "1" "$EmissiveBlendTexture" "vgui/white" "$EmissiveBlendBaseTexture" "models/vsh/player/santa_hale/saxton_fist_chargedash" "$EmissiveBlendFlowTexture" "vgui/white" "$EmissiveBlendTint" "[0 0.75 1]" "$EmissiveBlendScrollVector" "[0 0]" } }