"VertexlitGeneric" { "$basetexture" "models/props_christmas/bigdrum_blue" "$bumpmap" "models/props_christmas/bigdrum_nrm" "$surfaceprop" "Wood" "$phong" "1" "$phongexponent" "25" "$phongboost" "1" "$halflambert" "1" "$phongfresnelranges" "[.7 15 10]" }