"VertexLitGeneric" { "$basetexture" "models/player/hwm_saxton_hale/hwm/saxton_head" "$basemapalphaphongmask" "0" // "$bumpmap" "models/player/hwm_saxton_hale/hwm/saxton_head_normal" "$ambientocclusion" "0.75" "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf" "$detailscale" "5" "$detailblendfactor" .0 "$detailblendmode" 6 "$bbqamount" "1" "$two" "2.35" "$one" "1" "$absburnminusone" "1" "$burnminusone" "1" "$finalburnlevel" "1" "$burnlevel" "0" "$yellow" "0" "$phong" "1" "$phongexponenttexture" "models/player/hwm_saxton_hale/hwm/saxton_head_exponent" "$phongboost" "0" "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongfresnelranges" "[.3 1 8]" "$halflambert" "0" "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "4" // Exponent for phong component of rim lighting "$rimlightboost" "2" // Boost for ambient cube component of rim lighting "$rimmask" "1" // Use the alpha channel of the $phongexponenttexture as a rim mask. "$cloakColorTint" "[1 0.5 0.4]" // Cloaking "$cloakPassEnabled" "1" "Proxies" { "spy_invis" { } "AnimatedTexture" { "animatedtexturevar" "$detail" "animatedtextureframenumvar" "$detailframe" "animatedtextureframerate" 30 } "BurnLevel" { "resultVar" "$burnlevel" } "Subtract" { "srcVar1" "$burnlevel" "srcVar2" "$one" "resultVar" "$burnminusone" } "Abs" { "srcVar1" "$burnminusone" "resultVar" "$absburnminusone" } "Subtract" { "srcVar1" "$one" "srcVar2" "$absburnminusone" "resultVar" "$finalburnlevel" } "Equals" { "srcVar1" "$finalburnlevel" "resultVar" "$detailblendfactor" } "YellowLevel" { "resultVar" "$yellow" } "Equals" { "srcVar1" "$yellow" "resultVar" "$color2" } } "$basemapalphaphongmask" "1" }