VertexLitGeneric { "$basetexture" "freak_fortress_2/wolfenstein/revenant/revenant_body_d" // "$bumpmap" "freak_fortress_2/wolfenstein/revenant/revenant_body_n" "$phong" "1" "$phongboost" "6" "$phongexponent" 75 "$phongfresnelranges" "[1 1 1]" "$phongexponenttexture" "freak_fortress_2/wolfenstein/revenant/revenant_body_s" "$phongalbedotint" "1" // "$normalmapalphaenvmapmask" "1" "$basealphaenvmapmask" "1" "$model" "1" "$nocull" "1" "$alphatest" "1" "$basemapalphaphongmask" "1" }