"VertexlitGeneric" { "$baseTexture" "freak_fortress_2/superheros/wolverine/fag" "$selfillumtexture" "freak_fortress_2/superheros/wolverine/fag_illum" "$phong" "1" "$lightwarptexture" "models/lightwarps/weapon_lightwarp" "$phongfresnelranges" "[.25 .5 1]" // Rim lighting parameters "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "2" // Exponent for phong component of rim lighting "$rimlightboost" "1" // Boost for ambient cube component of rim lighting // Cloaking "$cloakPassEnabled" "1" "Proxies" { "weapon_invis" { } } "$basemapalphaphongmask" "1" }