"VertexLitGeneric" { "$basetexture" "freak_fortress_2/superheros/humantorch/body" "$lightwarptexture" "freak_fortress_2/superheros/humantorch/humantorch_lightwarp" "$phong" "1" "$phongexponent" "15" "$phongboost" "1" "$phongfresnelranges" "[.3 1 8]" "$basemapalphaphongmask" "1" "$rimlight" "1" "$rimlightexponent" "4" "$rimlightboost" "2" }