"VertexLitGeneric" { "$baseTexture" "freak_fortress_2/superheros/hulk/02___default9889" "$bumpmap" "freak_fortress_2/superheros/hulk/phong" //"$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf" "$detailscale" "5" "$detailblendfactor" .01 "$detailblendmode" 6 //"$Selfillum" "1" "$yellow" "0" "$one" "1" "$phong" "1" "$phongboost" "0.2" "$phongexponent" "50" "$lightwarptexture" "freak_fortress_2/superheros/hulk/hulk_lightwarp" "$phongfresnelranges" "[1 1 1]" //"$halflambert" "0" // Rim lighting parameters "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "0.5" "$rimlightboost" "0.1" // Boost for ambient cube component of rim lighting // Cloaking "$cloakPassEnabled" "1" "Proxies" { "spy_invis" { } "AnimatedTexture" { "animatedtexturevar" "$detail" "animatedtextureframenumvar" "$detailframe" "animatedtextureframerate" 30 } "BurnLevel" { "resultVar" "$detailblendfactor" } "YellowLevel" { "resultVar" "$yellow" } "Equals" { "srcVar1" "$yellow" "resultVar" "$color2" } } }