"VertexLitGeneric" { "$baseTexture" "freak_fortress_2/monoculus/haunted_eyeball_glass" // "$translucent" "1" "$additive" "1" "$nodecal" "1" "$phong" "1" "$phongexponent" "2" "$phongboost" ".2" "$lightwarptexture" "models/props_halloween/halloween_lens_lightwarp" // "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongfresnelranges" "[1 1 1]" }