"VertexLitGeneric" { "$baseTexture" "freak_fortress_2/monoculus/haunted_eyeball_glass" // "$translucent" "1" "$additive" "1" "$nodecal" "1" "$phong" "1" "$phongexponent" "500" "$phongboost" "20" "$lightwarptexture" "models/props_halloween/halloween_demoeye_lightwarp" "$phongfresnelranges" "[1 1 1]" }