"VertexLitGeneric" { "$basetexture" "freak_fortress_2/jason/hockey" // "$bumpmap" "freak_fortress_2/jason/hockey_normal" "$halflambert" 1 "$nocull" "1" "$phong" "1" "$phongexponent" "30" "$phongboost" "1" // Rim lighting parameters "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "4" // Exponent for phong component of rim lighting "$rimlightboost" "1" "$basemapalphaphongmask" "1" }