"VertexLitGeneric" { "$basetexture" "freak_fortress_2/grim_reaper/grimbody" "$halflambert" 1 // "$bumpmap" "freak_fortress_2/grim_reaper/grim_normal" "$alphatest" 1 "$model" 1 "$nocull" 1 "$basemapalphaphongmask" "1" }