"VertexlitGeneric" { "$baseTexture" "freak_fortress_2/freddy_krueger/spy_kruger_sweater" // "$bumpmap" "freak_fortress_2/freddy_krueger/spy_kruger_sweater_normal" "$phong" "1" "$phongexponent" "24" "$phongboost" "1" "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongfresnelranges" "[.25 .5 2]" "$basemapalphaphongmask" "1" "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "20" // Exponent for phong component of rim lighting "$rimlightboost" "1" // Boost for ambient cube component of rim lighting "$glowcolor" "1" "$cloakPassEnabled" "1" "Proxies" { "vm_invis" { } "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } } }