"VertexLitGeneric" { $baseTexture "freak_fortress_2/demo_samedi/tw_kingcape.vtf" // "$bumpmap" "models/player/items/demo/tw_kingcape_normal" "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf" "$detailscale" "5" "$detailblendfactor" .0025 "$detailblendmode" 6 "$yellow" "1" "$phong" "1" "$phongexponent" "5" "$phongboost" ".1" "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongfresnelranges" "[.3 1 8]" "$normalmapalphaphongmask" "1" "$blendtintbybasealpha" "1" "$blendtintcoloroverbase" "0" "$color2" "{59 72 90}" "$colortint_base" "{59 72 90}" "$colortint_tmp" "[0 0 0]" // Rim lighting parameters "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "4" // Exponent for phong component of rim lighting "$rimlightboost" "2" // Boost for ambient cube component of rim lighting "$glowcolor" "1" // Cloaking "$cloakPassEnabled" "1" "Proxies" { "weapon_invis" { } "AnimatedTexture" { "animatedtexturevar" "$detail" "animatedtextureframenumvar" "$detailframe" "animatedtextureframerate" 30 } "BurnLevel" { "resultVar" "$detailblendfactor" } "YellowLevel" { "resultVar" "$yellow" } "Equals" { "srcVar1" "$yellow" "resultVar" "$color2" } "ItemTintColor" { "resultVar" "$colortint_tmp" } "SelectFirstIfNonZero" { "srcVar1" "$colortint_tmp" "srcVar2" "$colortint_base" "resultVar" "$color2" } } "$basemapalphaphongmask" "1" }