"VertexLitGeneric" { "$basetexture" "freak_fortress_2/demo_samedi/demoman_head_samedi" "$surfaceprop" "glass" // "$bumpmap" "models/weapons/c_items/c_xms_cold_shoulder_normal" "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf" "$detailscale" "5" "$detailblendfactor" .01 "$detailblendmode" 6 "$yellow" "0" "$phong" "1" "$phongexponent" "200" "$phongboost" "100" "$phongfresnelranges" "[.25 1 4]" "$basemapalphaphongmask" "1" "$phongwarptexture" "models/player/shared/ice_player_warp" "$lightwarptexture" "models/player/shared/ice_player_lightwarp" "$envmap" "Effects/cubemapper" "$envmaptint" "[.2 .2 .2]" // Rim lighting parameters "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "50" // Exponent for phong component of rim lighting "$rimlightboost" "15" // Boost for ambient cube component of rim lighting // Cloaking "$cloakPassEnabled" "1" "Proxies" { "weapon_invis" { } "AnimatedTexture" { "animatedtexturevar" "$detail" "animatedtextureframenumvar" "$detailframe" "animatedtextureframerate" 30 } "BurnLevel" { "resultVar" "$detailblendfactor" } "YellowLevel" { "resultVar" "$yellow" } "Equals" { "srcVar1" "$yellow" "resultVar" "$color2" } } }