VertexLitGeneric { "$basetexture" "freak_fortress_2/childs_play/chucky_head" // "$bumpmap" "freak_fortress_2/childs_play/chucky_head_n" "$halflambert" 1 "$nocull" "1" "$phong" "1" "$phongexponenttexture" "freak_fortress_2/childs_play/chucky_body_s" "$phongboost" ".1" "$phongfresnelranges" "[.3 1 8]" "$rimlight" "1" "$rimlightexponent" "1" "$rimlightboost" "0.1" "$basemapalphaphongmask" "1" }