"VertexLitGeneric" { "$basetexture" "models/player/engineer/engineer_red" // "$bumpmap" "models/player/engineer/engineer_normal" // "$bumpmapalphaphongmask" "1" "$selfillum" "1" "$yellow" "0" "$one" "1" "$phong" "1" "$phongexponent" "20" "$phongboost" "5" "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongfresnelranges" "[.3 1 8]" "$halflambert" "1" // Rim lighting parameters "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "4" // Exponent for phong component of rim lighting "$rimlightboost" "2" // Boost for ambient cube component of rim lighting // Cloaking "$cloakPassEnabled" "1" "360?$color2" "[ 0.9 0.8 0.8 ]" "Proxies" { "spy_invis" { } "AnimatedTexture" { "animatedtexturevar" "$basetexture" "animatedTextureFrameNumVar" "$frame" "animatedtextureframerate" 1 } "BurnLevel" { "resultVar" "$detailblendfactor" } "YellowLevel" { "resultVar" "$yellow" } "Equals" { "srcVar1" "$yellow" "resultVar" "$color2" } } "$basemapalphaphongmask" "1" }